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The purpose of this section is to achieve that the illustrator be capable of managing the process of creation in specific aspects of the illustration.

Generally we dedicate work with a determined group of elements leaving aside others or more important elements and that should form part of our luggage of knowledge.

It maybe a problem for some at the moment when it comes to drawing hands, others don’t dedicate much to terror and it gets complicated at the hour to create creatures of horror. They never took time to take out all the juice in background drawings and scenes or they have problems with different aspects of perspective or create a good cover, science fiction or the common elements that present this type of style, etc.

There is a lot of material to cut and we are going to cut it here.

It’s necessary that the comic book artist knows other aspects and techniques of drawing besides his preference to amplify the reaches of his art.

These classes are isolated with respect to the lessons thus; they don’t follow a specific order. In this way you can go to your studio and practice when you think it’s convenient and the theme being of your interest.

In the section Pages For Training there will be added exercises in base of themes presented here so you can have at your disposal all the training material that you need to learn.

Now yes! To class, the teacher is waiting.

Perspective 1

The difference between the amateur and the professional is at the correct use of perspective.

Learn how to dominate it now!!

 

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Learning how to proportionate it

Techniques that will allow you to establish fast and safe proportions granting a solid basic structure for your drawings.

 

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Creating “Villains”

This is fun! Drawing bad guys is a pleasure reserved for the Gods. And also for the comicbook artists!

 

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